Friday, 26 February 2010

List of roles and Synopsis- Chess



List of roles




  • Research into thrillers- All


  • storyboard - Chess


  • filming of storyboard- Chess and Jon


  • Info of scenes and what may go wrong- TOm


  • Anamatic- All


  • Script blog- Ays (as we have no script)


  • list of roles- Chess


  • Pic of locations- Jon


  • Prop Research- Tom


  • Lighting decisions - Ays


  • Health and safety- Ays


  • Director- All


  • Camera worker- All (each will film scenes)


Synopsis

In our opening we meet the main character, a young girl. She looks a state with cuts and bruises while wearing ripped clothes(see to the right). Then as shes in the shower, she has some flash backs. These do not give much away, however it looks as if she may have been held captive by a man. After the minor flash backs, and once the opening scene ends, her mother would come home and be reunited with the daughter. Then the girl would obviously be questioned, however she doesnt seem to be talking as due to her tramatic experience she suffers from memory loss and only has the occasional flashbacks to go on. So she undertakes sessions with a therapist, and even attempts to retrieve informtion by hypnosis, and near the end of the film one of these hypnosis sessions will play a vital role of the result of the end of the case... Throughout the film not only is she trying to cope with whatever ordeal she went through, and get back to some routine in everyday life it is made hard by the ongoing never ending investigation. Especially when mysterious things start to happen, causing her to believe who ever it was captured her, wants her back before the return of her memory. But can she face the fact of going back to the depths of whats behind closed doors in her mind, and will she do it in time??....

Location (Jon)


We had a number of choices for the location of the woods/road scene. We started by looking at Google Maps for a wood with a road, in Ardingly or Horstead Keynes.

Once we had established the best place via the aerial view, we visited the location to check the logistics of it.

We settled on Ardingly, as it seemed the most practical and effective location to film.

Thursday, 25 February 2010

Lighting(Tom)

The Forest scenes
we are using final cut pro to change the lighting so that's its slightly darker creating the vision of night. we are also using headlights from the car to light up the girl when she is walking down the road

The Shower Scene
we are using normal ceiling lights to light this scene, maybe also a redhead for a shadow effect.

The House Scene
we will be using a redhead because we are not going to show the persons face, the person who abuses the girl, to create a mystery as to who this is.

Pre Production Planning (Tom)

props that we need

  • rope
  • syringe
  • car
  • weapon?
  • shower
  • wounds(make up)
  • fake blood
  • ripped cloths

people who are bringing props

  • rope-Tom
  • syringe-Ays?
  • car-Emma Procter(make up girl)
  • weapon- Rock?
  • shower-Jon
  • wounds and fake blood-Emma Procter
  • ripped cloths-Fran

what could go wrong

  • Emma not turning up
  • rain
  • shower brakes
  • injuries
  • car doesnt work
  • CONTINUITY!





















Pre-production planning (Ays)

Script- We do not have a script at all through out our thriller opening as we want it to look intense and also make the audience wonder what is and has happening/happened so by not having a script it leaves the feeling of confusion and also keeps the audience drawn in as they will want to know what is going on and who the character is.

Health and Safety- we will be shooting the majority of it in the woods in Ardingly so we need to make sure the person acting in the woods can not trip over anything or fall onto anything sharp and dangerous such as a stick or thorns so we need to scan the area so that we can check it is sasfe to run through. Also we will need to warn the public of our filming as dog walkers may come across us and be confused or scared of what we are doing and report us thinking that we are causing trouble or even possibly walk into our shots, so we will need to warn local people of the where abouts and times that we will be filming.
Another location is in a shower/bath so we need to make sure that the actor can't slip and hurt themselves .
Also props we will be using could be dangerous as we wanted to try and find a syringe but obviously the needle if we used one would be very dangerous so we would most probably try to get hold of a syringe with no needle to keep it safe. We also were going to maybe use a car for the headlights but having a car would be dangerous as it could hit someone if not under control so we could possibly use a ten million candle portable tourches to represent the headlights instead as it would be safer to do so as they can't move or harm anyone as much as a car would. We also are going to use rope so we just have to make sure we do not tie it too tight to cause bruising or injury but so it still looks tight, also we need to make sure it is not left lying around as someobody could trip over it and hurt themselves.

Monday, 22 February 2010

Tom- Arlington road

camera work
  • the first shot is complete darkness, then it fades into blurs of a child, then the shot changes to his feet, still in blur to make the audience confused of what they see
  • then a low angle shot of the child's legs walking towards the camera, we can see he is struggling to walk, almost like a zombie
  • extreme close op of the child's eyes, not in the centre of the shot, his eyes look intense
  • a blurred pan of the trees and the roof tops, looking through his eyes
  • a close up of his feet struggling to walk again, this time its much clearer, this keeps the audience interested because we don't know whats wrong with him, puts questions into his head
  • a close up of the back of his head, again not in the centre of the shot which shows unsteadiness
  • a blurred mid close up of his mouth, open a bit which is like a zombie, also it pans to his eyes which again suggests that he is a zombie because they aren't focused on anything
  • low angle shot of houses, a POV shot because the camera moves as if he is walking with it
  • side view extreme close up of the kids face again, really emphasizing that he isn't well or hes a zombie
  • a quick shot of him turning his head then going back to a POV shot of houses, its really blurred
  • a low angle shot of the child clutching his arm, looks in pain and in distress
  • the next few camera shots are very quick, which builds action in the scene, then its back to a very low angle shot of his feet struggling to walk
  • you then see droplets of blood on his shoes which shows that hes hurt, this helps the audience to understand why he has been walking and looking like he has
  • then next shot is the same shot but he is walking quicker which builds the pace of the scene and builds the action
  • there is then an over the shoulder shot of a man driving a car, we see in the shot that he has to brake suddenly to not hit the child
  • there is a mid close up shot of the kids face, looking really unwell which shows that maybe these two characters are linked
  • there is a small panning shot of the man getting out of the car, stopping for the kid
  • long shot of the kid walking up the road
  • cuts back and forth between the kid and the man, this builds the suspense because we know that the kid is in a bad way but he doesn't
  • a panning shot of the kid, then we see his wound on his arm, its really gory, this helps the audience to realise that he has been hurt this whole time, we don't know why he is hurt, this is what the audience wants to know, also they zoom in on his wound which is really shocking and disturbing
  • a quick panning of the man stopping the kid, the camera shots speed up to keep up with the action
  • a mid close up shot of the kid collapsing in his arms, the kid then becomes normal in this situation and is in a lot of pain, he is screaming which makes the audience really shocked, and the camera is constantly moving around them which builds the shock up nicely
  • a close up shot of the kid on the floor in extreme pain to emphasize how bad his injury is
  • a quick shot of the car driving past then the pale close up shot of his face

sound

  • starts of with low eary music to build up what sort of scene it is
  • although the music is still eary, there is still normal sounds like birds singing
  • we then here voices in the child's head, saying for him to do it? which makes the audience want to know what he is saying to do
  • there is then a build in the music, which creates an anticlimax
  • the voices in his head start up again, him saying to do it and hurry up, this makes the audience try to guess what it is he was doing
  • the eary music then picks up and the voices in his head gets loader, building up the action using sound
  • when he turns his head the music quickens and gets more eary and load, matching action with sound
  • there is a voice in his head that then gets really load and says let me out, this is a desperate cry for help, then the music picks up a lot
  • the music then dyes down, then when there is a base hit we see the blood on his shoes, this shocks the audience because we weren't expecting it
  • the music then picks up in speed when he starts walking quickly, then it jumps to the man in the car
  • from this scene til the end the music is very fast, this matches with the quick paced action
  • when we see his wound the music peaks, this is the massive climax that this whole scene has been leading up to
  • he then yells for help and the kid screams in pain, this creates a very dramatic effect because he screams for help but know one comes and the kid screams in pain but no one can help him apart from this one man

mise en scene

  • the location is key to this clip because he is in, what you would expect to be a busy road of houses, however the road is completely empty which adds to the eary effect
  • the kid is dressed in normal cloths, and the man is in a shirt and tie which suggests that he is on his way to work, he drives a nice car which suggests that he has a good job
  • its also cloudy which adds to the effect

Sunday, 21 February 2010

Thriller Research - Blinded - Jon

  • Lots of confusion, traffic close up shots
  • There are close up shots of traffic lights turning red and green. This shows the passing of time.
  • We hear horns in the background, before cutting to the succession of shots of cars, at various angles. This creates confusion.
  • We then see something is wrong with the character in the car at the front, the shot through the car windscreen shows him grasping his eyes in pain.
  • The camera cuts rapidly through various drivers all shouting and honking their horns. This adds to the panic.
  • Once the character has been dropped off on the crossing, the camera positioning is at a high angle long shot, which portrays the characters isolation and panic. This is accompanied with blurring of the surrounding areas which adds to the confusion.
  • All of the shots have a low colour saturation setting, which gives a very dim and dark look to the shots, while the lighting remains high key.
Oddly, there are no classic Mise En Scene elements that portray the thriller theme. It is very naturalistic in the camera work, etc. The only exception to the naturalism is the scene in the car, where we hear the blind character describing what he sees.